
MAGELLANIA
This was the first game I ever released. There were so many hiccups with the early access launch, but even after the game moved out of early access in 2021 I still made a lot of updates. I tried using an art style inspired by Windor McCay's Nemo In Slumberland comics.
Defeat your enemies with the power of love, friendship, and violent military aggression in Magellania, a hardcore tactics-RPG set in outer space.
Release Date | Mar 19, 2021
Platforms | Windows
Summary
After the rulers of the other planets turn down his birthday invitations, Prince Lofty of Pluto decides to invade their kingdoms and force them to attend.
Travel the Solar System reimagined in a new light. Visit planets and collect CDs to change the BGM for certain scenarios.
Assemble a team from a diverse selection of classes. Defeat enemy factions to unlock their color palettes for recruitment.
Experiment with different badge effects and varying setups.
Aggressive turn-based combat featuring a damage-boosting combo system and action commands.
Most of the game’s badge drops are randomized. The main campaign can be played multiple times with different team comps and badge setups.
Take on the extensive postgame after the main campaign.